SFML community forums
Bindings - other languages => DotNet => Topic started by: Mad on August 26, 2013, 04:14:05 pm
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Hello!
I'm using SFML 2.0.
I've found a small sfml example (1.6), but there are some missing methods/properties, whene I try to compile the source.
Can someone help me, where I can find those things in 2.0:
sprite
.TransformToGlobal(new Vector2f
(10,
10));sprite
.TransformToLocal(new Vector2f
(10,
10));sprite
.SubRect
Many thanks.
cheers,
Mad
best regards
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Please read the documentation. It's not as if the Sprite class had millions of member functions to browse :P
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Please read the documentation. It's not as if the Sprite class had millions of member functions to browse :P
you are right ::) but a changelog might be helpful. I havn't found one....
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My bad. There were sooooo many changes in SFML 2.0 that I gave up writing a changelog. But it wouldn't have been so useful, because as I said, everything changed; it was not just additions and renamings.
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My bad. There were sooooo many changes in SFML 2.0 that I gave up writing a changelog. But it wouldn't have been so useful, because as I said, everything changed; it was not just additions and renamings.
no problem at all. ;D
In the meantime I've found the solution for my problem 8)
Keep up your excellent work on SFML !!!! :)