SFML community forums
Help => Graphics => Topic started by: TheDianamu on September 20, 2013, 03:42:42 pm
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I'm trying to figure out a quick and simple way of filling the entire window or to a size say like
width of 200 sprites
height of 200 sprites
How would I go about setting the texture/sprite to fill that size? I have tried to use setRepeated, but that wasn't working.
Thanks in Advance
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Use setScale to scale up/down the sprite to the desired size.