SFML community forums
Help => General => Topic started by: jedt1201 on December 17, 2013, 06:59:16 am
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Hi,
Could anybody help? whenever I try to include any opengl commands ex. glEnable(GL_TEXTURE_2D); I get error from xcode. I am using mac os 10.8.5 using Xcode 5.0.2
https://gist.github.com/jedt/17be6f1fa58f86ca1f8e
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Got it fixed after finding Laurent's answer here http://en.sfml-dev.org/forums/index.php?topic=10868.0
To fix: Go to your Xcode's Project Target > Linked Frameworks and Libraries add OpenGL.framework