SFML community forums
Help => General => Topic started by: Aquacalvin on March 13, 2014, 10:21:24 pm
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Hey everyone! I am finally wanting to incorporate sound in my games. I have a question though. Where is OpenAL, how do I get it, and do I just plop the file in my project folder? Thanks.
Calvin
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OpenAL gets shipped with the SFML source code or SDK packages. It can be found for example here (https://github.com/SFML/SFML/tree/master/extlibs/bin/x86).
To use SFML's audio module, you simply link against the SFML audio module, like you would with any other module and then copy the libsndfile and OpenAL DLLs next to your executable. :)
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Thanks! I got it to work!