SFML community forums

General => Feature requests => Topic started by: Voroz on May 01, 2014, 04:42:19 pm

Title: Hardware cursor
Post by: Voroz on May 01, 2014, 04:42:19 pm
I'd like to see a hardware cursor since if you use a sprite to display the cursor then it's too unresponsive even at 60 fps.
I know it's been asked for before but i don't want to revive an old thread and i saw that Laurent thinks it's a very low priority but i think it's quite an important feature for most games that uses a mouse.
Title: Re: Hardware cursor
Post by: G. on May 01, 2014, 05:26:08 pm
https://github.com/SFML/SFML/issues/269 ;)

Meanwhile, if needed, I think you can use this implementation: https://github.com/SFML/SFML/wiki/Tutorial:-Change-Cursor

@GoldenEagle: indeed :p
Title: Re: Hardware cursor
Post by: Hapax on May 02, 2014, 12:28:31 am
Or this one: http://en.sfml-dev.org/forums/index.php?topic=14428.0 ;)