I have not done anything with shaders yet. I merely call
sf::Shader::isAvailable()
If I remove/don't use the call, everything looks like this:
https://www.dropbox.com/s/qgctd6fkg8uz8ru/normal.png
If I use the call, everything looks like this:
https://www.dropbox.com/s/femb2d20mf4y0o7/broken.png
Remember, I am only using any sf::Shader stuff once, and it's with the sf::Shader::IsAvailable().
Using OSX, Intel i7 all the ram in the world, with the best graphics card that comes with a new Macbook pro.