SFML community forums
General => SFML projects => Topic started by: MorleyDev on August 07, 2014, 03:59:23 pm
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A Flappy Bird clone I made for the #gbjam3, the game is written in C++ using SFML. Supports multiple difficulty modes. Don't hit the pipes or leave the screen. Basically an excuse to play around with some game architecture ideas. And because I figured I was possibly the last programmer on the planet who hadn't cloned Flappy Bird yet.
Screenshots
(http://i1087.photobucket.com/albums/j479/MorleyDev/th_screenshot1_zps08dbedca.png) (http://i1087.photobucket.com/albums/j479/MorleyDev/screenshot1_zps08dbedca.png) (http://i1087.photobucket.com/albums/j479/MorleyDev/th_screenshot2_zps8a9a5e2c.png) (http://i1087.photobucket.com/albums/j479/MorleyDev/screenshot2_zps8a9a5e2c.png) (http://i1087.photobucket.com/albums/j479/MorleyDev/th_screenshot3_zps38ba492f.png) (http://i1087.photobucket.com/albums/j479/MorleyDev/screenshot3_zps38ba492f.png)
Videos
http://youtu.be/h95dDfqzc_c
Default controls
InGame:
- W: Jump
- Escape: Return To Menu
- P: Toggle Debug View
In Start Menu:
- W: Change Menu Option
- D: Change Difficulty
- Enter: Select Menu Option
Close the window or choose "Quit Game" from the menu to quit.
Download
GameJolt Page to Download (http://gamejolt.com/games/arcade/flapboy/31606/)
To run, launch FlapBoy.cmd
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Cool little game. But I really hate the jump sound! It's too loud!
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Point, I've lowered it in the code (it was playing at 100% volume, now it's 20%). I'm not an audio engineer, and heard it so many times it's just white noise at this point. Thanks ^^
EDIT: And video with lowered sound uploaded.
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I was possibly the last programmer on the planet who hadn't cloned Flappy Bird yet.
Lies! I haven't :P
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Looks good, there are a ton of worse flappy clones out there^^
The tearing in the video is quite high, maybe you should turn on vsync?
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That's the recording software. My PVR died this morning so I did the recording quick-and-dirty using SimpleScreenRecorder on my Linux box and it seems for some reason to add a bunch of tearing that isn't in the actual video :S