SFML community forums
Bindings - other languages => DotNet => Topic started by: Falke88 on November 09, 2014, 03:43:00 pm
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Hey guys...
I just played around with the .NET build (newest actually) a bit - setting it up with a bit tricky for a newb like me tho. Managed to get CSFML-Graphic-2 into the project and worked already with it.
New problem I came along is using CSFML-Audio-2 - which I just used freshly while testing some sounds.
On the following picture you can see that I threw in CSFML files as mentioned into projects compile folder Debug - as I said it worked fine with the CSFML-Graphics-2. Sadly Audio is kinda bugger.
Anybody an idea to solve it?
(http://img5.fotos-hochladen.net/uploads/leproblemclyfde6nbh.jpg)
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Copy all the needed DLLs...
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Copy sll thd needed DLLs...
Sorry chief I can't follow you right?
If you said that I have to "copy still the needed DLLs..." well - that's what I already did as you can see in my screenshot. Or do I miss something stupid here?
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What is missing? The dll when you start the application or something during building your application?
And I think you need the openal.dll and libsndfile-1.dll too (at least in C++ you need them), to use the audio module. (They are shipped with SFML do not download the dll's(version missmatch).
AlexAUT
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What is missing? The dll when you start the application or something during building your application?
And I think you need the openal.dll and libsndfile-1.dll too (at least in C++ you need them), to use the audio module. (They are shipped with SFML do not download the dll's(version missmatch).
AlexAUT
Here we go -> openal.dll and libsndfile-1.dll
That was the error it seems.
The Error message apperared while starting the application. It said "DLL Missing -> CSFML-AUDIO-2.
Scroll my screenshot to the right so see it if you didnt saw it yet