SFML community forums
Bindings - other languages => DotNet => Topic started by: Joshua Booker on February 06, 2015, 07:07:53 pm
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I want to write code to move a pointer sprite when mouse is moved. I am using sfml.net 2.1, windows 10 preview, and vs 2013 to make my engine and want a custom cursor.
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And what's your problem exactly?
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I'd just sync the movement of the sprite being used as a mouse to the mouse itself. That said we need more info than what you've given to do anything like eXpl0it3r said.