SFML community forums
Help => General => Topic started by: Fnak on February 09, 2015, 09:05:44 pm
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hi i've made a small game with some simple textures as background
what would be the best way to make a like a day > night transition? aka go from bright to dark... sort of
I did some small research about shaders but didn't understand it very well
are there any easy ways to change brightness or something?
otherwise I'll just read up more on shaders I suppose
big thanks in advance! and apologise if these kind of threads are not "appreciated".....
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It fully depends on your game, there's no "generic" solution. There even isn't really anything like "brightness" it's just something more white or colors that seem to be brighter.
If you want something that effects all your drawing in an easy way, you might want to use a shader.
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Just the answer I was hoping for! I will go learn more about shaders.
ty for the answer and have a good day!
case closed