SFML community forums
Help => Graphics => Topic started by: qxtianlong on November 04, 2009, 06:48:37 am
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#include <SFML/Audio.hpp>
#include <SFML/Graphics.hpp>
#pragma comment(lib,"sfml-main-d.lib")
#pragma comment(lib,"sfml-system-d.lib")
#pragma comment(lib,"sfml-window-d.lib")
#pragma comment(lib,"sfml-graphics-d.lib")
#pragma comment(lib,"sfml-audio-d.lib")
int main()
{
// Create the main window
sf::RenderWindow App(sf::VideoMode(800, 600,32), "SFML");
// Load a sprite to display
sf::Image Image;
if (!Image.LoadFromFile("data/gfx/intro.jpg"))
return EXIT_FAILURE;
sf::Sprite Sprite(Image);
// Create a graphical string to display
sf::Font Arial;
if (!Arial.LoadFromFile("data/fonts/simkai.ttf"))
return EXIT_FAILURE;
sf::String Text("Hello SFML", Arial, 50);
// Load a music to play
sf::Music Music;
if (!Music.OpenFromFile("data/sfx/main.ogg"))
return EXIT_FAILURE;
// Play the music
Music.Play();
// Start the game loop
while (App.IsOpened())
{
// Process events
sf::Event Event;
while (App.GetEvent(Event))
{
// Close window : exit
if (Event.Type == sf::Event::Closed)
App.Close();
}
// Clear screen
App.Clear();
// Draw the sprite
App.Draw(Sprite);
// Draw the string
App.Draw(Text);
// Update the window
App.Display();
}
return EXIT_SUCCESS;
}
main.obj : error LNK2001: 无法解析的外部符号 "private: static unsigned int * sf::Font::ourDefaultCharset" (?ourDefaultCharset@Font@sf@@0PAIA)
E:\独立制作\Test\Debug\Test.exe : fatal error LNK1120: 1 个无法解析的外部命令
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SFML_DYNAMIC