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Help => Graphics => Topic started by: out4blood on November 11, 2009, 07:03:17 am

Title: sf::Sprite.rotate()
Post by: out4blood on November 11, 2009, 07:03:17 am
I am doing some rotating on sprites, and I see that the end result is a rotation of the image around its top left corner. Is there any (easy) way to rotate this image around its center instead?
Title: sf::Sprite.rotate()
Post by: Laurent on November 11, 2009, 08:34:08 am
Code: [Select]
sprite.SetCenter(sprite.GetSize() / 2.f);