I think you can use vertexArray (http://www.sfml-dev.org/documentation/2.3/classsf_1_1VertexArray.php) and draw it from one draw call.
Or try (http://www.sfml-dev.org/documentation/2.3/classsf_1_1Texture.php#aaa87d1eff053b9d4d34a24c784a28658) to use: texture.setRepeated( true )