SFML community forums

Help => System => Topic started by: Toxminn on November 07, 2016, 09:58:55 pm

Title: News about Android/IOS ?
Post by: Toxminn on November 07, 2016, 09:58:55 pm
Are they any news about android or ios ?

Quote
With SFML, your application can compile and run out of the box on the most common operating systems: Windows, Linux, Mac OS X and soon Android & iOS.
Title: Re: News about Android/IOS ?
Post by: Hapax on November 07, 2016, 11:11:05 pm
Maybe this tutorial will be of some use to you:
https://github.com/SFML/SFML/wiki/Tutorial%3A-Building-SFML-for-Android
Title: AW: News about Android/IOS ?
Post by: eXpl0it3r on November 08, 2016, 01:53:14 am
We're still looking for someone to maintain and test the iOS code base. And for Android we're also lacking a bit of testers with good issue reports.
Title: Re: News about Android/IOS ?
Post by: kidchameleon on November 19, 2016, 10:18:46 pm
When its officially supported, will it be any easier to install? I have tried many many times to get it working on different OS's after downloading gigabytes upon gigabytes of SDK files and it just wont work for me!
Title: Re: News about Android/IOS ?
Post by: korczurekk on November 20, 2016, 10:44:47 am
Well, actually on Linux it's pretty easy. If you have aby problem just ask on this forum.
Title: Re: News about Android/IOS ?
Post by: Mario on November 21, 2016, 11:46:50 am
You should create a thread about your actual problem (like error messages). I still want to refactor the general Android "environment" wrapping your main() function, but overall build process most likely won't change significantly.