SFML community forums

General => General discussions => Topic started by: irrdev on January 29, 2017, 09:59:59 pm

Title: Status of iOS support?
Post by: irrdev on January 29, 2017, 09:59:59 pm
After years of not game programming, I am getting back into it and exploring the different options for libraries -- my background is in SDL from 10+ years ago.

What is the status of iOS support in SFML? I know it's in master (http://en.sfml-dev.org/forums/index.php?topic=13716.0), but based on old forum threads, it seems to have been indefinitely left in "beta" or "testing" status. There are no guides for it on the wiki, 4 years after it was first released for testing.

I love the idea of using C++ and using something more low-level than Unity, but I am concerned that iOS is not a stable port and/or it isn't that actively maintained. Has anybody used it for a working app that is currently released on the Apple app store? Are there plans for better iOS support? If it isn't stable, what is missing from it? Thanks in advance!