SFML community forums

General => Feature requests => Topic started by: nico69 on May 13, 2017, 12:44:44 pm

Title: Shader - support for sampler1d, 2d & 3d
Post by: nico69 on May 13, 2017, 12:44:44 pm
Now, the SFML allow us to set a texture as a Sampler2D, but we can't send custom data to shader as a sampler.
Sampler are basicaly dynamic array of vec4.

We need something to allow the program to send Sampler as uniform.