SFML community forums
General => Feature requests => Topic started by: Gawen on August 15, 2007, 08:16:01 pm
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I think useful storing datas in a unique file for multimedia applications, compressed or not.
A file manager natively included in SFML can make easier this kind of handling.
For example,
sfFileManager::Open("FolderFoo/FolderBar/Archive.zip/FolderBoo/ArchiveFar.pkg/FinallyTheFile")
Cute no ? ;)
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Using this would be useful for storing game datas in a single file. This would be a useful feature. However it has to be put in the "Possible features" section of the TODO list ;)
It's not that important, althought you can work on it :)
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I had this idea some time ago, and I even started to implement it. It's not one of the most important things to add, but I think it will be done soon ;)
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Maybe pick this up for the Roadmap as well?
With using zip or 7-zip (www.7-zip.org) files/formats as archive :)
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Yep, it will be added.
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Uh that's nice...ahm may I contribute some code, as I'd really like to see this feature and you could focus on something more interesting.
mfg
Lord Delvin
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Considered using PhysFS? Maybe with a C++ wrapper ? It's a pretty nice file system I use for a couple projects.
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PhysFS looks really interesting, I'll do some tests with it. Thanks for the suggestion.