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General => General discussions => Topic started by: minika99 on October 10, 2017, 04:02:22 am

Title: is Migratable to SFML?
Post by: minika99 on October 10, 2017, 04:02:22 am
I have just created a game with other C++ game engine framework which have feature sprite, actor, box9sprite,  plugin NANOVG feature (Does SFML have similar feature to NANOVG)?

does SFML has feature:-
Sprite Animation?
Image Loading ?
Drawing Feature? (Shader, Polygon, Bevel, DropShadow and etc)
UI Event Handling tool? ( onclick, onMove...)
Built in Texture Packer?(atlasses)

Title: Re: is Migratable to SFML?
Post by: Gleade on October 10, 2017, 08:20:02 am
Firstly,

Sprite Animation: - No
Image Loading - Yes
Drawing Feature - Yes
UI Event Handling tool - No
Built in Texture Packer - No

However, ALL of those features SFML is capable of if you implement them yourself. SFML is not a game engine.
Title: Re: is Migratable to SFML?
Post by: korczurekk on October 11, 2017, 09:01:00 pm
While SFML doesn't support SVG, I've written a library that wraps nanosvg into a nice SFML-like API, you can check it out here (https://github.com/KoczurekK/sf-svg), and here's the documentation (https://koczurekk.github.io/sf-svg/).