SFML community forums
Help => General => Topic started by: sitev_ru on February 08, 2018, 08:07:39 am
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I set up a simple project compilation on SFML under Android https://github.com/SFML/SFML/wiki/Tutorial:-Building-SFML-for-Android-on-Windows. A simple project works!
But I in my game brought some classes to the external static library. Call it mylib. How to organize a library and a project for Android?
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Use CMake the same way you do for building SFML or setup your own ndk-build directory (read the docs). Or even easier: just add the source files to your app.