SFML community forums
Help => Graphics => Topic started by: CowNation on April 30, 2018, 05:46:02 pm
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Where do you guys get most of your textures for sprites & such?
What program do you use to make your texture?
Any link on a tutorial of how to make a texture.
Thanks in advance
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There's no generic "texture" as such this question can't be answered very well. A texture is simply an image and the important part is how the texture is used.
What are trying to achieve? What kind of texture are you looking for?
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Talking about pixel art.
Not sure how many bits, maybe 32?
Textures are for characters and the world, such as the ground.
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Pretty much any image editor - especially powerful photo editing software such as Photoshop (https://www.adobe.com/uk/products/photoshop.html) or GIMP (https://www.gimp.org/) - can be used for creating your own pixel art and textures.
However, there are others (but I can't remember any specific ones at this point in time) that are more specifically tailored to Pixel Art or animation, if that's what you're looking for. They are similar but have more focussed workflow for pixel art and the like.
For creating level maps (using the textures you created using the software mentioned above), you could use tilemap editing software such as Tiled (https://www.mapeditor.org/) or Mappy (https://tilemap.co.uk/mappy.php).
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Thanks!
Solved!
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Pyxel Edit and Aesprie are popular, commercial pixel art tools.