SFML community forums
Help => General => Topic started by: ANtY on May 29, 2010, 03:35:51 pm
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i tried to display window and i got that errors:
1> main.cpp
1>main.obj : error LNK2019: unresolved external symbol "__declspec(dllimport) public: virtual __thiscall sf::Window::~Window(void)" (__imp_??1Window@sf@@UAE@XZ) referenced in function _main
1>main.obj : error LNK2019: unresolved external symbol "__declspec(dllimport) public: void __thiscall sf::Window::Display(void)" (__imp_?Display@Window@sf@@QAEXXZ) referenced in function _main
1>main.obj : error LNK2019: unresolved external symbol "__declspec(dllimport) public: __thiscall sf::Window::Window(class sf::VideoMode,class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const &,unsigned long,struct sf::WindowSettings const &)" (__imp_??0Window@sf@@QAE@VVideoMode@1@ABV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@KABUWindowSettings@1@@Z) referenced in function _main
1>main.obj : error LNK2019: unresolved external symbol "__declspec(dllimport) public: __thiscall sf::VideoMode::VideoMode(unsigned int,unsigned int,unsigned int)" (__imp_??0VideoMode@sf@@QAE@III@Z) referenced in function _main
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It's a linking issue. Read the "Getting started" tutorial for the relevant IDE - they cover setting up the linker.
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Have you added SFML_DYNAMIC in the options to the preprosser difinitions.
Well I had a similar error under vc++ 2005 until I added that macro.