SFML community forums
Help => General => Topic started by: baguettio on March 07, 2020, 08:56:01 pm
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Sprite player;
player.setTexture(blue);
player.setColor(Color(0, 255, 0));
Sprite sprite1;
sprite1.setTexture(blue);
sprite1.setPosition(Vector2f(0, 700));
Works fine, but this:
Sprite player;
player.setTexture(blue);
player.setColor(Color(0, 255, 0));
Sprite sprite1;
sprite1.setTexture(blue);
sprite1.setPosition(Vector2f(0, 700));
sprite1.setScale(10.f, 0.f);
causes sprite1 to not be drawn, or registered in my collision system, similar issue happens when I try and add a third sprite.
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That's because its height is zero after scaling.
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why am i this stupid
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Everyone makes these errors all the time. Don't worry about it! :D