SFML community forums
Help => Graphics => Topic started by: vuchigaga on June 09, 2010, 12:24:16 pm
-
How do you do human animation - stop start? Just seen on youtube some human animation where someone may be on a seat and they are moving along pretending they're driving somewhere. It is like stop start animation. I want to be able to do this. Can you help?
____________________
yahoo keyword tool (http://www.keywordspy.com/overview/keyword.aspx?q=yahoo%20keyword%20tool) ~ overture (http://www.keywordspy.com/overview/keyword.aspx?q=overture) ~ traffic estimator (http://www.keywordspy.com/overview/keyword.aspx?q=traffic%20estimator) ~ adwords traffic estimator (http://www.keywordspy.com/overview/keyword.aspx?q=adwords%20traffic%20estimator)
-
This has nothing to do with SFML.
It's called Stop Motion Animation, search it online.
That's using a camera and editing film or taking lots of snapshots.
If you use a video camera you have to constantly pause and record, changing the scene after every pause.
This takes a long time which is why you often notice the sun going down in the background and why a lot of people do it indoors/studio or start early in the morning.
The closest game to use this was Mortal Kombat and it involved editing lots of photos and using props/moving lights for things like someone rotating during a flip.
-
I think he means creating some sort of bone-based animation... like 3D models.
-
I think he means creating some sort of bone-based animation... like 3D models.
2D bones are IK/pin-wheel, but to do the effect he is talking about works just as well with sprites.
But if you want a human photo/video to be the graphics... then it must be my previous post.