SFML community forums
Help => Graphics => Topic started by: Sean Mulligan on May 14, 2023, 06:49:35 am
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Hello, I am trying to link SFML dynamically for Visual Studio's debug mode. I downloaded the 32bit version of SFML 2.5.1 and am running with the correct version on Visual Studio. The dll file exists and is included in additional dependencies, and I have set everything up correctly following many tutorials to make sure that it was correct. Thanks for your help, and if this is Exploiter I would like to like to give you extra thanks for replying to all my petty questions.
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Someone said my name? ;D
The dll file exists and is included in additional dependencies
I hope that means, that you linked the *.lib files and not the *.dll files in the additional dependencies, right?
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Looks like it fixed the problems. In additional dependencies I put sfml-graphis-s-d.lib not sfml-graphics-2-d.dll, that was the mistake. Now I debugged to find that I completely screwed up how I was coding my GUI library before, so I learnt smart pointers to be able to work around inheritance issues, one step closer to completion :)