SFML community forums
General => General discussions => Topic started by: eXpl0it3r on June 21, 2023, 08:31:04 am
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SFML 2.6.0
After 5.5 years, we're proud to announce a new and massive SFML release. Over the past few years a lot has changed code-wise, in the team, in the community, and also with the roadmap of SFML. We would like to thank every single one of our contributors, who helped make this release. Thank You!
It's important to note, that this will be the final SFML 2.x release. We will provide fixes for critical issues as patch releases (e.g. 2.6.1), but all the other development efforts are focused on SFML 3. For more details and future discussions, see the Roadmap (https://en.sfml-dev.org/forums/index.php?topic=24372.0).
Highlights
- โจ๏ธ Support for Scancodes
- ๐ Create windows without OpenGL context
- ๐ช Create windows with a Vulkan context
- ๐ป SFML supports ARM64 on macOS, i.e. M1 and M2 chipsets
- ๐งช Unit testing foundation has been created
There are many, many, many fixes and lots of improvements. The full changelog including detailed descriptions can be found here:
https://www.sfml-dev.org/changelog.php#sfml-2.6.0
Visit https://www.sfml-dev.org/ for download instructions and extensive documentation. We hope you enjoy this release and would love to get some feedback!
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Congrats!
Just wondering, what would it take for a C port to be made?
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Thanks! :)
You mean when CSFML (https://github.com/SFML/CSFML) will be updated?
As soon as someone does all the necessary work :D
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As soon as someone does all the necessary work
active maintainer (eXpl0it3r@sfml-dev.org)
;D
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Thanks! :)
You mean when CSFML (https://github.com/SFML/CSFML) will be updated?
As soon as someone does all the necessary work :D
Yes CSFML. Well I hope it can be done soon. No rush or anything.
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As soon as someone does all the necessary work
active maintainer (eXpl0it3r@sfml-dev.org)
;D
Oh no ;D
At least the basics are already done: https://github.com/SFML/CSFML/pull/186
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As soon as someone does all the necessary work
active maintainer (eXpl0it3r@sfml-dev.org)
;D
Oh no ;D
At least the basics are already done: https://github.com/SFML/CSFML/pull/186
Maybe that means a release is not that far away? Having CSFML makes it easier to port to other programming languages. If there's a way for me to help to get it out the door, maybe I can help?
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hi
there are no -d lib for gcc 32 and 64 bits ?
what can we do for debug
visual 17 have them
thx
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there are no -d lib for gcc 32 and 64 bits ?
what can we do for debug
Looks like something went wrong during the packaging, I'll investigate and upload new versions as soon as possible.
Thank you for pointing this out! :)
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I've figured out my mistake, I forgot that the CMake MinGW Generator can't handle Debug/Release types with the --config flag, so I accidentally built them twice in release each.
The archives have been updated and now include both debug and release builds.