SFML community forums
Help => Audio => Topic started by: milmurnir on July 04, 2023, 07:42:45 am
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I have a problem with running my app as soon as I touch the audio module it gives me this error.
Exception thrown at 0x00007FF9CEE3CB88 (sfml-audio-d-2.dll) in Mjasdgdsfasdaf.exe: 0xC0000005: Access violation reading location 0x0000000000000000.
#include <SFML/Audio/Music.hpp>
int main()
{
sf::Music* test = nullptr;
bool loaded = test->openFromFile( "test" );
}
This is all the code in this tiny example. I am linking to system, graphics, window, audio.
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Make sure your DLLs in use matches the architecture type (32-bits vs 64-bits), also for OpenAL
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Alright but SFML 64 bit download only has the dll for 32 or am I understanding you wrong?
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I am an idiot in my haste I was accessing a nullptr