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Help => General => Topic started by: Ivakm on September 04, 2023, 07:10:34 pm

Title: How to setup SFML on Rider and windows 10
Post by: Ivakm on September 04, 2023, 07:10:34 pm
Hello

Could you please help me. I use Rider for C++ and I'm trying to install SFML for Rider but I can't. Does anyone have such experience
Title: Re: How to setup SFML on Rider and windows 10
Post by: eXpl0it3r on September 05, 2023, 08:52:32 am
But Rider is a C# editor. Do you mean CLion?

CLion supports CMake as "project file", so I recommend to start with the SFML CMake Template (https://github.com/SFML/cmake-sfml-project).
Title: Re: How to setup SFML on Rider and windows 10
Post by: Ivakm on September 05, 2023, 12:55:12 pm
Not exactly. Actually I can create a console C++ project and work on an Unreal Engine project using Rider so I  thought SFML also works in Rider IDE however I haven't found any guides how to setup SFML on Rider yet
Title: Re: How to setup SFML on Rider and windows 10
Post by: eXpl0it3r on September 05, 2023, 01:35:16 pm
Yeah looks like Rider has some partial support for C++

Can't really recommend Rider as C++ IDE though, since that's not their main focus for said IDE, while CLion is fully focused on C++. Maybe their new Fleet IDE might also be interesting.

SFML isn't special in any way, it's just a C++ library, so setting up an IDE is the same as for any other library, you don't need a specific guide for SFML and Rider. The compiler needs to be informed where to find headers and the linker needs to be informed which import or static libraries to link.