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Help => Window => Topic started by: Randati on November 14, 2010, 12:50:39 am

Title: Revision 1632 broke Window on Linux
Post by: Randati on November 14, 2010, 12:50:39 am
I updated to the latest revision (SFML2) and now my game won't work anymore. I get a segmentation fault when I call window.Clear() or when I draw something. Revision 1631 works, but 1632 doesn't.
OS is the latest 64-bit Ubuntu.
Title: Revision 1632 broke Window on Linux
Post by: Laurent on November 14, 2010, 10:13:13 am
It's impossible, rev 1632 changes nothing, really (I fixed some comments and removed a useless member from sf::Window).

Make sure that you don't have other versions of SFML (I changed the name of the libraries recently), and try a complete rebuild (make clean).
Title: Revision 1632 broke Window on Linux
Post by: Randati on November 14, 2010, 12:26:37 pm
Heh, stupid me. I was linking against sfml2-* instead of sfml-*.