SFML community forums

Help => Graphics => Topic started by: ActionBoy on November 14, 2010, 06:53:30 pm

Title: Artifacts in a view.
Post by: ActionBoy on November 14, 2010, 06:53:30 pm
The best way to try to explain this is with an example:

If you have a tilemap and all tiles have Image->SetSmooth(false);, you don't get any artifacts. But what if you want to use 'view' and zoom and get a nice smooth result? If I set all Image->SetSmooth(true); I get a nice zoom, but I also get the border around everything.

Is it possible to not get artifacts and "smooth" zoom?