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General => General discussions => Topic started by: Klaim on December 13, 2010, 06:52:31 pm

Title: Compo Preparation : Recent SFML 2.0 Stable Revision ?
Post by: Klaim on December 13, 2010, 06:52:31 pm
Hi,

I'm preparing to participate to the next coming Ludum Dare competition (http://www.ludumdare.com/compo/) (48h to make a game, this week end) and I want to use SFML 2.0. However it's not yet available as "stable" release.

So, if someone can point me to a recent 2.0 revision on svn that would be tested enough for me to build a basic game (I'll only have 48 hours after all), it would be helpful. I ask here before testing the last revision because I don't know if some current developpement added some temporary regression to the whole.

Once I start with a specific revision, I'll prepare to make me familar with it befor the event to be ready for showdown.
Title: Compo Preparation : Recent SFML 2.0 Stable Revision ?
Post by: Laurent on December 13, 2010, 08:13:23 pm
The latest revision should be ok, there has been nothing added recently that could break stability.
Title: Compo Preparation : Recent SFML 2.0 Stable Revision ?
Post by: Klaim on December 13, 2010, 11:37:09 pm
Revision 1756 of https://sfml.svn.sourceforge.net/svnroot/sfml/branches/sfml2
, right?

Then thanks, I'll go with that.
Title: Compo Preparation : Recent SFML 2.0 Stable Revision ?
Post by: Laurent on December 13, 2010, 11:40:10 pm
There's just one known bug: if you have an ATI or Intel graphics card, and you're on Windows, use static libraries ;)
Title: Compo Preparation : Recent SFML 2.0 Stable Revision ?
Post by: Klaim on December 14, 2010, 02:00:59 pm
Ok I'm in that case but it will not be a problem to use the static library as the compo will only produce prototypes, not final games. Thanks for pointing me this.