SFML community forums
Help => Graphics => Topic started by: Wurstinator on December 19, 2010, 05:06:52 pm
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Hi,
I'm using SFML 1.6.
Is there a way to use a "for" loop inside the shader file?
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I don't know, probably yes if your GPU is not too old. You should rather look at a GLSL doc, this is not related to SFML at all.
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It seems that my GPU is too old :/
Well, seems like I have to find another solution.