SFML community forums
Help => General => Topic started by: AdventWolf on January 10, 2011, 09:20:38 pm
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My computer blue screened last week so I've been trying to get everything back to normal. When it first happened, I bought a new hard drive and installed SFML and Visual Studio and the game ran just fine. But I was able to get my old hard drive back in working condition and I installed SFML and Visual Studio back on it but the fps averages around 8.
Is there something in SFML or Visual Studio that might cause this?
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Did you happen to compile it in debug mode? It's usually that or outdated video drivers that cause slow frame rates.
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Blah, I had to update the driver thanks for the tip.