SFML community forums
General => General discussions => Topic started by: wvtrammell on January 27, 2011, 05:26:13 pm
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I have done some simple C++ on a MAC with an Intel processor and now wish to try SFML. I down loaded and installed and down loaded the tutorial Getting Started. It is very good but I have one question. What determines whether I choose Graphics based or Window based option?
Thanks
Warren Trammell
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The window module is only able to create a window with an OpenGL context inside. Then it's up to you to draw inside it with OpenGL.
The graphics module provides higher-level 2D primitives so that you don't have to use OpenGL to draw stuff.
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Thank you
Warren