SFML community forums

Bindings - other languages => DotNet => Topic started by: on April 01, 2011, 07:36:51 am

Title: Imposible to rotate a sprite group?
Post by: on April 01, 2011, 07:36:51 am
I'm trying to rotate a sprite group... but I notice that can't change the matrix or something like that. I only can translate and scale the view of RenderWindow instance, but not rotate it... so, how can I do something like that? (I don't want to recalculate the final position for EVERY sprite... so... what can I do?)

(Sorry for my english :( , I'm spanish speaker only...)