SFML community forums
Bindings - other languages => DotNet => Topic started by: NinjaFighter on April 01, 2011, 09:47:58 am
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I can't figure how to rotate a sprite group without having to rotate every one... there's a way to change the matrix before drawing?
I try to changing the view values, but, doesn't work, becuase there's no way to change rotation. (I only can move, or zoom, but not rotate)
What can I do?
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You can rotate views in SFML 2.
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Great! I download the sfml 2 source, and was a success! Thanks a lot! :)