SFML community forums
Help => Graphics => Topic started by: Rivon on May 03, 2011, 05:11:05 pm
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Is it somehow possible in SFML to skew images/textures (preferably with perspective correction) like in these images?
(http://img222.imageshack.us/img222/3333/checkerkc7.gif)
(http://img100.imageshack.us/img100/8007/xxa7.jpg)
I think that it's probably possible using OpenGL or shaders but I don't know how to use them. Any help will be much appreciated :)
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Is it somehow possible in SFML to skew images/textures (preferably with perspective correction) like in these images?
Nop.
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Not even using shaders or something?
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No, because SFML doesn't implement vertex shaders (only fragment shaders).