SFML community forums
Help => Graphics => Topic started by: blueeyedlion on July 07, 2011, 01:00:00 am
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Just to make sure. If I use this code, each window co-ordinate will be 1 pixel, right?
int x = 200;
int y = 300;
myWindow.SetSize (x, y);
myView.SetFromRect (sf::FloatRect (0, 0, x - 1, y - 1));
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Come on, somebody must know how this works.
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no
sf::FloatRect(left, top width, height);
so 1px => sf::FloatRect(0,0,x,y)
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Thank you!