SFML community forums
Help => Graphics => Topic started by: Lox on August 03, 2011, 06:27:57 am
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Hey,
I was wondering if SFML will have support for different image types like RGB/16 and RGB/32. It can't seem to load anything other than RGB/8 for me (I am using SFML 2.0 dotNet, if that makes a difference).
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Are you talking about image file formats, or pixels that you provide yourself? Can you be more specific about what you do, and what fails?
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When I try to load an image that is other than an RGB-mode image with 8 bits/channel (Photoshop->Image->Mode->RGB Color/8bits per channel), it throws an error.
That's really all I have.
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Which image format (bmp? png? jpg?)?