SFML community forums

General => General discussions => Topic started by: Robinson on August 20, 2011, 06:40:45 pm

Title: Forcing OpenGL core profile only.
Post by: Robinson on August 20, 2011, 06:40:45 pm
Hi,

Kind-of new to SFML (and to anything > OpenGL 1.1!).  Is there a way of forcing use of core profile only?  I create my window specifying 3.2, but obviously that doesn't stop me from using immediate mode or anything else that's deprecated.

Thanks.
Title: Forcing OpenGL core profile only.
Post by: Hiura on August 20, 2011, 07:45:16 pm
SFML uses some deprecated stuffs so we have to keep a backward compatible context.
Title: Forcing OpenGL core profile only.
Post by: Robinson on August 20, 2011, 08:28:09 pm
Ok, fair enough.