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Help => General => Topic started by: Rosenzweig on October 19, 2011, 11:29:58 pm

Title: OpenGL which versions are supported/used?
Post by: Rosenzweig on October 19, 2011, 11:29:58 pm
So I'm using SFML 1.6 and I do not wish to use OpenGL 2.x anymore. I like shaders and vertex buffers. Well anyways, does SFML 1.6 use a specific version of OpenGL? Do I have to make it use a specific version? Can SFML 1.6 even use OpenGL 3.x+ or what?
Title: OpenGL which versions are supported/used?
Post by: Rosenzweig on October 20, 2011, 12:16:54 am
Apparently only SFML 2.0 supports OpenGL 3.x. Now to find out how it use 3.x or if it does it automatically.
Title: OpenGL which versions are supported/used?
Post by: OniLinkPlus on October 20, 2011, 04:29:12 am
Quote from: "Rosenzweig"
Apparently only SFML 2.0 supports OpenGL 3.x. Now to find out how it use 3.x or if it does it automatically.
ContextSettings.
Title: OpenGL which versions are supported/used?
Post by: Rosenzweig on October 20, 2011, 06:55:22 am
Quote from: "OniLink10"
ContextSettings.


Can you explain further? I just got done getting SFML 2.0 to work on my laptop.

SF:ContextSettings ContextSettings
ContextSettings.Major = 3;
ContextSettings.Minor = x;

I think I got it.