SFML community forums

Help => Graphics => Topic started by: hawtpocket on September 11, 2008, 04:27:50 am

Title: Buffer Overrun Issue?
Post by: hawtpocket on September 11, 2008, 04:27:50 am
http://www.sfml-dev.org/tutorials/1.3/sources/graphics-sprite.cpp

using this cpp file, i get an error message that says "buffer overrun issue" and it beeps until i close it. Can anyone tell me whats wrong?

Im using Visual Studio 2008
Title: Buffer Overrun Issue?
Post by: Wizzard on September 11, 2008, 05:41:30 am
It works fine for me.

You should post the command line or project that you compile it with.
Title: Buffer Overrun Issue?
Post by: hawtpocket on October 02, 2008, 02:53:52 am
anyone?
Title: Buffer Overrun Issue?
Post by: Laurent on October 02, 2008, 08:40:39 am
Are you sure you're not mixing debug and release libraries ? Do you link to the DLL version of the CRT ?
Title: Buffer Overrun Issue?
Post by: hawtpocket on October 02, 2008, 06:51:08 pm
Im not sure...i only did what the tutorial told me to do. How would i find that out?
Title: Buffer Overrun Issue?
Post by: Laurent on October 02, 2008, 07:35:57 pm
There are tons of threads about it, just search "CRT" or "debug" / "release" ;)