sf::Texture texture1; texture1.LoadFromFile("texture1.jpg"); sf::Texture texture2; texture2.LoadFromFile("texture2.jpg"); sf::Sprite sprite1(texture1); How to render sprite1 on texture2?
Title: How to draw sprite on texture in SFML2.0?
Post by: Nexus on December 04, 2011, 02:09:50 pm