SFML community forums
Help => Graphics => Topic started by: Roose Bolton of the Dreadfort on March 11, 2012, 07:33:21 pm
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Hey,
quick question as I am confused..
if my sprite is at (0) rotation, will it be facing right?
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Yes, 0 degree is facing right.
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ahh right.. haha im new to SFML.. Originally was writting my own 2D API from scratch.. had blitting etc working but cba to do rotation etc so came here!
Love the work dude..
Glad that's cleared up thought I was having a break down.