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Help => Graphics => Topic started by: Keshi on April 10, 2012, 01:52:26 pm

Title: PushGLStates changes blend mode, but PopGLStates doesn't restore it
Post by: Keshi on April 10, 2012, 01:52:26 pm
PushGLStates changes the blend mode of the window buffer to alpha blend, but PopGLStates doesn't restore it if it was set to something else before, and there's no way to set it without drawing through SFML because the method is hidden.
Title: Re: PushGLStates changes blend mode, but PopGLStates doesn't restore it
Post by: Laurent on April 10, 2012, 01:54:55 pm
Could you please provide a complete and minimal code that reproduces the problem?