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Bindings - other languages => DotNet => Topic started by: SuperV1234 on April 15, 2012, 04:58:11 pm

Title: Boilerplate library collaboration proposal
Post by: SuperV1234 on April 15, 2012, 04:58:11 pm
Hello everyone, I've used SFML.NET and C# for quite a while and I have a proposal to make.

How about we collaborate to create a boilerplate code library for SFML.NET?
Something like Thor for C++.

It would have useful functions, animation control, asset loading, particles, entity management, and so on.

I already have made a library that I use in my projects, and it has these features:

My library has been very useful for me, but it's really unpolished and unoptimized. There are many aspects I do not like, for instance the entity system is only good for realtime games (not turnbased) and maybe it would be better to remove it.

I believe that even having another person to collaborate with could make this a worthwhile project, and it could be released here and help everyone achieve results faster.

As an example, here are some things I created with an even older version of the library:
http://www.youtube.com/watch?v=cou_tVcgT38
http://www.youtube.com/watch?v=omqh0-54cjs
http://www.youtube.com/watch?v=QFMM4qtUbx4
http://www.youtube.com/watch?v=NDeM5oQyve8
http://www.youtube.com/watch?v=d7ny_9T5U40
http://www.youtube.com/watch?v=Ucd-Og509p0

This library could greatly be improved and expanded, and become something useful for every SFML.NET developer.

Is anyone interested?