SFML community forums
General => Feature requests => Topic started by: Vovosunt on May 02, 2012, 06:19:26 pm
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Just thought, since vertexArray is basically a vector<Vertex>, why not add all the functionality, like insert, remove and so on.
It's really easy to do and quite damn useful :)
Also a side question: do all the vertices in the draw call get stored into a VBO?
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Why don't you use a std::vector if you need all its functions?
do all the vertices in the draw call get stored into a VBO?
No.