SFML community forums

Help => Graphics => Topic started by: vro on June 03, 2012, 05:39:36 am

Title: FPS oddity
Post by: vro on June 03, 2012, 05:39:36 am
When I test my game on my laptop, it gets ~500 fps in SML but moves at a crawl, sprites don't move as fast as they normally and everything lags even though (fraps) says the fps are high.
However if I set a framerate such as Window.setFrameLimit(60) everything runs smoothly like it would on my desktop (without a limit).

Any idea why this strange behavior would be occuring?