SFML community forums
Bindings - other languages => DotNet => Topic started by: SuperV1234 on June 04, 2012, 02:35:36 pm
-
I switched to Win8 x64 RC from Win7 x64, and tried to run my SFML project. Sprites appear in other positions, and the game runs at 3-4FPS down from 60FPS (on Win7). Has someone tried SFML.NET on Windows 8?
-
Win8 RC... are you sure that it has decent drivers for your graphics card? Have you tried to run anything else that uses OpenGL?
-
I re-downloaded nVidia's beta drivers for Win8 and it seems to work now. However the framerate is still unacceptable. The drivers aren't final though, so I suspect the problem will be solved by nVidia in a few weeks...