SFML community forums

Bindings - other languages => DotNet => Topic started by: SuperV1234 on June 04, 2012, 02:35:36 pm

Title: SFML.NET and Windows 8
Post by: SuperV1234 on June 04, 2012, 02:35:36 pm
I switched to Win8 x64 RC from Win7 x64, and tried to run my SFML project. Sprites appear in other positions, and the game runs at 3-4FPS down from 60FPS (on Win7). Has someone tried SFML.NET on Windows 8?
Title: Re: SFML.NET and Windows 8
Post by: Laurent on June 04, 2012, 02:51:21 pm
Win8 RC... are you sure that it has decent drivers for your graphics card? Have you tried to run anything else that uses OpenGL?
Title: Re: SFML.NET and Windows 8
Post by: SuperV1234 on June 04, 2012, 04:21:07 pm
I re-downloaded nVidia's beta drivers for Win8 and it seems to work now. However the framerate is still unacceptable. The drivers aren't final though, so I suspect the problem will be solved by nVidia in a few weeks...