SFML community forums
Help => Graphics => Topic started by: Aval on December 26, 2008, 03:53:29 pm
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I'd like to smooth my shape edges, but setting up the window like this:
sf::RenderWindow App(sf::VideoMode(800, 600, 32), "My App", Style::Close|Style::Resize, WindowSettings(32, 8, 2 ) );
Gives the error:
Failed to find a pixel format supporting antialiasing ; antialiasing will be disabled
Any other way I can do this without using a software renderer to antialias lines manually?
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Which version of SFML? Which OS? Which graphics card?
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SFML version 1.3, on Windows Vista, using integrated Intel 945 graphics.
Maybe the integrated graphics can't handle it?
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Maybe the integrated graphics can't handle it?
That would be the most obvious reason ;)
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same graphics card, same problem :) I need a new laptop ;)
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Me too, apparently.
Another question: Why do all of the sample programs crash at the end with a "pure virtual function call" error? My game seems to have developed this as well, when I added some extra sprites.
EDIT: Apparently, when I only have one sprite being drawn to the screen, I don't get the error when the app closes.