SFML community forums

Help => Graphics => Topic started by: Tresky on July 06, 2012, 07:42:08 pm

Title: Animation Library
Post by: Tresky on July 06, 2012, 07:42:08 pm
I've seen many animation libraries on this site and made with SFML, but I do not know what exactly to look for in an animation library. Any suggestions?
Title: Re: Animation Library
Post by: Nexus on July 06, 2012, 07:55:12 pm
I don't really understand your question.

Anyway, you can take a look a Zoost and Zoom (http://en.sfml-dev.org/forums/index.php?topic=8026), which come with various geometries such as bezier curves or polygons to animate. Or at my project Thor (http://en.sfml-dev.org/forums/index.php?topic=7329), which provides generic animation functions that can be applied to graphical objects (e.g. to change a sprite's texture rect).
Title: Re: Animation Library
Post by: Tresky on July 06, 2012, 08:03:34 pm
Oh wow. Thor looks like its awesome. Many useful features. Is 2.0 close to release or should I just go ahead and get 1.1?
Title: Re: Animation Library
Post by: Nexus on July 06, 2012, 08:13:03 pm
No, it is not very close to release (on my homepage you see the progress), but I recommend nevertheless to use the latest GitHub revision for Thor 2.0, as many things have been improved since 1.1. Also, it should be compatible to the latest SFML version.
Title: Re: Animation Library
Post by: Tresky on July 06, 2012, 08:21:05 pm
Okay thanks.